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IMAGE Library




IMAGE 0.9.0

Platform portability
Supports 8, 16, 24, 32 BPP
Index and RGBA color mode
String, pixmap, point, circle, line, triangle, quadrangle,convex polygon, etc.
Colormap, texture, font
Output direction : screen, swap buffer or synchronous
Rendering : solid, shading, texture mapping, perspective texture mapping, dithering, z buffering
Front or back face culling
2D and 3D graphics
2D and 3D clipping
GEUI user interface


Screen shots

3D clipping

Blending texture images

Multiview

Mesh

Spot lighting

Simple asteroid game




2005.02.14 Created
2005.02.14 Last modified



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